Minecraft Cloud System
Deploy servers,
not complexity.
Dynamic server management from a single JAR — auto-scaling, multi-node clusters, and a powerful API without the bloat.
One command to install
curl -fsSL https://raw.githubusercontent.com/NimbusPowered/Nimbus/main/install.sh | bashirm https://raw.githubusercontent.com/NimbusPowered/Nimbus/main/install.ps1 | iexEverything you need.
From auto-scaling to API access — Nimbus handles the infrastructure.
Smart Auto-Scaling
Instances scale based on player count — configurable thresholds, idle timeouts, and game states.
Zero-Config Proxy
Velocity auto-managed — forwarding, server list, MOTD, tab list, and chat sync.
Multi-Node Cluster
Distribute servers across machines with automatic placement and failover.
Auto-Download
Paper, Purpur, Leaf, Velocity, Forge, Fabric, NeoForge — JARs downloaded automatically.
Built-in Permissions
Groups, inheritance, tracks, audit log — central DB, no external plugins needed.
REST API + WebSocket
Live events, bidirectional console, and full programmatic control over your network.
Bedrock Support
Geyser + Floodgate auto-configured — let Bedrock players join your Java network seamlessly.
Interactive Console
30+ commands with tab-completion, live service logs, and a built-in setup wizard.
Supports 9 server platforms
Choose your server software.
All Paper-based — same plugins, different strengths.
Paper
The industry standard
Safe default for any server — largest community, fastest patches
1.8.8+Purpur
Your Minecraft, your way
Hundreds of extra config options for gameplay tweaks
1.14+Pufferfish
Built for large servers
Entity-heavy servers — DAB + SIMD optimizations for 100+ players
1.17.1+
Leaf
Experimental, bleeding-edge
Aggregates patches from multiple forks — for adventurous admins
1.19.3+Folia
Regionized multithreading
200+ spread-out players on 16+ core hardware
1.19.4+Up and running in minutes.
One command to install, one JAR to run. No Docker, no databases — just Java 21 and your network is live.